Custom Teleports
Custom Teleports lets players travel to spots you choose by using a location emote. Each teleport can hand out a kit when they land and has its own cooldown per player.
01Free and Premium
- Free: up to 10 saved teleports, one spot each.
- Premium: as many as you need (up to 100 saved), and up to 5 spots on one emote. Players land on one of those spots at random.
If you drop back to Free, your first 10 teleports keep working. The rest are paused, not deleted, and come back when you upgrade.
02How it works
You save spots on your map and link each one to one of the eight location emotes in the quick chat wheel (North, North-East, East, South-East, South, South-West, West and North-West). When a player uses that emote, the bot teleports them to the spot. On a Premium server you can save up to 5 coordinate sets on that same emote, and each use picks one of them at random.
It works whether the player sends the emote in local, team or server chat. No linking is needed, so anyone on your server can use it.
Custom Teleports is off by default. Turn on the main switch at the top of the page, and make sure the teleports you want are switched on too.
03Creating a teleport
Open Features > Custom Teleports and click Create Teleport.
- 1Name: up to 40 characters. Players see it in your messages through
{teleportname}. - 2Location: where players land. Stand on the spot in game and click Use my location, or type X, Y and Z. You can also paste a full position like
-512.4, 31.2, 880.7into any of the boxes. Premium can add more spots on the same emote with Add another spot. - 3Linked emote: pick the direction from the dropdown, or tap it on the emote wheel. Emotes already used by another switched-on teleport can't be picked.
- 4Kit: optional. The player gets this kit right after they land. The list comes from your server's kits, so press Refresh if you just made a new one.
- 5Cooldown: how long each player waits before they can use this teleport again, in minutes, hours or days. 0 means no cooldown.
Use my location finds you by your linked in-game name, so link that first. The bot also needs to be connected to your server. Players land on the coordinates you saved. Surge sends the teleport with 0 at the end, so they are not snapped up onto a roof.
04One emote, one switched-on teleport
Each emote can only be on one teleport that's switched on. If North is on your Outpost teleport, no other switched-on teleport can use North.
Teleports that are switched off don't count. That means you can keep spare teleports ready, for example a summer spot and a winter spot both on North, and just switch which one is on.
- Each teleport card has its own switch, so you can turn single teleports off without deleting them.
- If you try to switch on a teleport whose emote is already in use, Surge tells you which teleport has it. Turn that one off first or change the emote.
- The emote wheel at the top of the list shows which teleport sits on each direction right now.
05Cooldowns
Cooldowns are per player and per teleport. If Outpost has a 10 minute cooldown, a player who uses it waits 10 minutes before they can use Outpost again, but they can still use your other teleports straight away.
If a player tries a teleport while they're still on cooldown, they get the On cooldown message instead. If they keep spamming the emote, the bot stays quiet for a minute so chat doesn't fill up.
06Teleports Personalize
The Teleports Personalize tab lets you set two in-game messages for every teleport: Teleported (sent after a successful teleport) and On cooldown. Each one starts with a default you can change, and Reset to default puts it back.
{playername}: the player who used the teleport.{teleportname}: the teleport's name.{kitname}: the kit they got with the teleport. Left blank on teleports without a kit.{cooldown}: in the On cooldown message, the time they have left (like 10 min or 2 hrs). In the Teleported message, the teleport's full cooldown.
To tell players they got a kit, add something like with the {kitname} kit to the Teleported message.
All teleport messages go through the same chat queue as your other messages, so nothing gets lost when chat is busy. Rich text like <color=#39FF14> and <size=35> works, and the preview shows how it will look.
07Good to know
- Players in a live PVP Event are never teleported, so they can't use a teleport to escape the arena.
- The bot needs to be connected to your server for teleports to work.
- Deleting a teleport also clears every player cooldown on it.