Scheduled Messages
Set up message pairs that the bot posts in game chat on a timer, from every few minutes to once a month. Great for Discord links, rules and wipe reminders.
01Free and Premium
- Free: 2 message pairs.
- Premium: up to 5 message pairs.
02What it does
Scheduled Messages posts your own text in game chat on repeat. You build them in pairs: Message 1 and Message 2. Both messages in a pair always go out together, one under the other, so you can do a bold headline with a line of detail underneath.
You can have up to 5 pairs (10 messages) per server, and each pair runs on its own timer. So your Discord link can go out every 30 minutes while your rules reminder goes out every 3 hours.
03Setting up your first pair
- 1Open Features > Scheduled Messages. If you have no pairs yet, an empty one is already open for you.
- 2Write Message 1 and Message 2. Both need some text.
- 3Under Send every, pick a number and choose Minutes, Hours or Days.
- 4Check the How it looks in chat preview.
- 5Press Save Message 1 & 2. The pair is switched on straight away and the first post goes out one full interval after you save.
To add another, press Add Message 3 and 4 (and so on) under your list. The button tells you how many message slots you have left.
04Every setting explained
- Message 1 / Message 2: up to 1,000 characters each. Rich text like
<b>,<size=30>,<color=#00E5FF>and<br>works. The counter under each box shows how much room you have. - Send every: a whole number from 1 to 720, in minutes, hours or days. The longest allowed is 30 days in total. New pairs default to every 1 hour.
- ON / OFF switch: on the right of each pair. Off keeps the pair saved but stops it posting.
- Send now: posts that pair in chat right away.
- Remove: deletes the pair after you confirm.
Scheduled messages don't support placeholders like {playername}. What you type is exactly what gets posted.
05Reading the panel
The strip at the top gives you the big picture: how many of your 10 message slots are used, how many pairs are switched on, a live countdown to the Next message (and which pair it is), and whether the bot is connected to your server.
Each pair also has a small status tag:
- Next in 12m 30s: on and counting down.
- Sending...: it just came due and is on its way.
- Switched off: saved but paused.
- Waiting for your server: it's on, but your server is offline right now.
- Unsaved changes: you've edited something and haven't pressed Save changes yet.
Saved pairs collapse to a single line showing how often they run and a plain-text snippet. Click a pair to open it again for editing.
06How the timer behaves
- Switching a pair on or changing its interval restarts its countdown from that moment, so a new timer never fires instantly because of an old one.
- Editing only the text keeps the current countdown going.
- Send now on a switched-on pair restarts its countdown too, so you won't get the same message twice in quick succession. Send now also works on a pair that's switched off, handy for a one-off announcement.
- If the bot was offline when a pair came due, it sends that pair once when it reconnects and then counts again from there. You won't get a flood of missed messages.
- Removing a pair moves the ones below it up, so your pairs always stay numbered 1, 2, 3 and so on.
07Tips
- Save your edits before using Send now. The button is greyed out while a pair has unsaved changes, so you never send an old version by accident.
- Don't stack lots of pairs on short timers. Chat gets noisy fast and players start ignoring it. A couple of messages every 30 to 60 minutes is plenty for most servers.
- On a busy server, a message might arrive a few seconds after the countdown hits zero.
A good starter pair: Message 1 as a big coloured "Welcome to the server", Message 2 with your Discord invite. Run it every 45 minutes.