Home Teleports
Home Teleports lets each linked player save one spot in their base and teleport back to it with the Come In emote. You set the cooldown and can limit it to a list or to players with a Zorp.
01Free feature
Home Teleports is free on every server. It is off by default, so turn on the main switch in Features > Home Teleports before players can use it.
02How players set a home
Players must be linked to the bot. Everything happens from the My Home Teleport card on their player dashboard:
- 1Click + Home Teleport and give the home a name (up to 32 characters).
- 2Go to the spot in their base where they want to land and do the Come In emote (quick chat, Orders). Local, team or server chat all work. They have 3 minutes.
- 3As soon as the bot sees the emote, the website asks: Are you at the correct spot in your base to set the Teleport? They get 30 seconds to press Yes or No, with a live countdown.
- 4On Yes, the bot reads where they are standing right then and saves it as their home. No cancels it.
The status on the website updates live the whole way through, so players can see when the bot is waiting for the emote, when it has seen it and when the home is saved.
Each player can have one home per server. To move it, they delete the old one on their dashboard and set a new one.
03Teleporting home
Once a home is saved, doing the Come In emote in game teleports the player straight there. They keep everything they are carrying. The bot always listens for it, the same way it listens for AutoKits emotes.
- If they are still on cooldown, they get a message saying how long is left.
- If they haven't set a home, the bot tells them to set one on the Surge player dashboard.
- Players who are not linked are ignored.
- Players in a live PVP Event aren't teleported, so they can't use it to escape the arena.
04Settings
- Master switch: turns the whole feature on or off. Saved homes are kept while it is off.
- Cooldown: how long each player waits between teleports home, in minutes, hours or days. 0 means no cooldown. The cooldown belongs to the player, so deleting and re-making a home does not reset it.
- Make it list only: when on, only players on the Home Teleports List (or the Master List) under Management > Role Lists can set or use a home.
- Must have a Zorp: off by default. See below.
05Must have a Zorp
When Should the player have a Zorp before they can setup a home teleport? is on:
- A player needs their own Zorp, or to be in a team that has one, before they can start setting a home.
- When they press Yes, the bot checks that the spot is inside that Zorp's radius. With Dynamic Zorp on, that radius is the size the team has right now. If it's outside, the home isn't saved and the website tells them how far out they are.
- The check runs again on every teleport home. If their Zorp is gone, or the home is now outside it, the teleport is blocked and they get a message.
This needs Zorp switched on for your server. If Zorp is off, nobody has a Zorp, so nobody could set a home.
06Managing homes
The Player homes list at the bottom of the page shows every saved home with its owner, name, coordinates and how many times it has been used. You can delete any home from there, for example if someone saved a spot inside a monument.
To clear every home at the start of a wipe, use Delete all home teleports in Server Wipe. It also resets everyone’s cooldown.
07Good to know
- The bot needs to be connected to your server to see the emote, save a home and teleport players.
- Homes belong to the player’s account, so they still work if the player changes their linked in-game name.
- If a player spams the emote while on cooldown, the bot stays quiet for a minute so chat doesn't fill up.