Free

Kit Builder

Kit Builder lets you design a kit on the website from Rust Console item categories, drag them into Wear, Main and Belt slots, then creates it on your server for you. One click later it can be bound to an emote in AutoKits.

01What it does

Making kits by hand is fiddly. Kit Builder gives you a copy of the Rust inventory screen: 7 Wear slots, 24 Main slots (6 by 4) and 6 Belt slots. Fill it the way you want the player to receive it, hit Build, and the bot creates the kit on your server. The item list is Rust Console items only, grouped into categories so you are not looking at PC-only junk.

You'll find it on the Kit Builder tab inside AutoKits. It needs the bot connected to your server, and your server needs a kit plugin loaded.

02Building a kit

  1. 1Give the kit a name. Up to 64 characters, letters, numbers, dots, _ and - only, no spaces (use _ or - instead). Surge checks your server live and tells you if the name is already taken.
  2. 2Optional: open Kit Templates and tap Full Metal Kit or Hazmat Kit. That fills Wear, Main and Belt for you. Full Metal includes metal armour, pants, hoodie, gloves and Boots. It never fills the kit name — you still type that.
  3. 3In the Item Gallery, tap a category (Weapons, Ammo, Armour, Food, Medical and so on) to see every console item in that group. You can still search inside the category, or search All if you know the name.
  4. 4Drag an item into a slot, or tap it and choose Wear, Main or Belt.
  5. 5Click an item in a slot — including clothing in Wear — to set the quantity. There are quick buttons for 1, 10, 50, 100, 500 and 1000, or type any amount up to about 2.1 billion. Remove is in the same box.
  6. 6Drag items between slots to move or swap them.
  7. 7Hit Build kit.

A big kit can take a few seconds to build. When it's done the kit is saved to My kits and you're offered Install, which opens AutoKits with everything filled in so you only need to choose a timer and emote.

Good to know

A kit needs at least one item. Vehicles, animals and spawn entities stay out of the gallery so they do not get mixed into kits.

03Wear rules

Wear slots follow the same rules Rust does, so you can't build an outfit a player couldn't actually wear. If something won't drop in, this is usually why:

  • Any full-body suit (hazmat variants, Heavy Scientist Suit, Bandit Guard, gingerbread, mummy, scarecrow, and any other item whose short name is a suit) has to be worn on its own. Putting one on Wear clears every other Wear slot. Wetsuit and bone armor are the exceptions and still layer as before.
  • Bone armor only allows a helmet or head attire alongside it.
  • A wetsuit allows shoes, gloves, the jacket, a helmet, torso or leg armor, and diving tanks.
  • Only one helmet, and a helmet replaces head attire.
  • Heavy plate pants block pants. The heavy plate jacket blocks torso clothing.
  • The snow jacket can't be worn over a shirt. The regular jacket can keep one shirt under it.
  • One pair of shoes and one pair of gloves.
  • Backpacks and parachutes can't go in Wear.

04My kits

Everything you build is saved under My kits (your 100 most recent, newest first).

  • Load puts the kit back into the builder so you can tweak it.
  • Install opens AutoKits ready to bind it. If the kit is missing from the server (after a wipe, say), it's rebuilt from the saved layout first.
  • Remove only takes it off your My kits list. The kit on your game server isn't touched.
Tip

You can't build over a name that already exists on the server. If you Load a kit to change it, give it a new name, or delete the old one in game first.

05Making it look good

  • Edit look changes the slot colours for Wear, Main and Belt (defaults are cyan, green and yellow) and lets you set a background image by URL. Leave the URL blank to use the default backdrop.
  • Full screen shows the kit card big, which is nice for a quick check.
  • Capture downloads a PNG of the kit card named after the kit. Great for showing off kits in your Discord or store page.

06Good to know

  • A handful of items are blocked and can't be added to a kit.
  • If a few items fail while building, you get a message saying how many went in and how many didn't. The kit is still created with the ones that worked.
  • If you get "The server did not create" the kit, check that your kit plugin is loaded on the server and try again.
  • If the bot isn't connected to your server, Build and Install won't work until it is.