Premium

Wicked Oil

Wicked Oil is an oil rig event. Up to 5 locked crates drop on your oil rigs, one after the other, for up to an hour. Every crate that gets hacked calls in a Chinook with heavy scientists, so one event can bring in several Chinooks.

01Premium

Good to know

Wicked Oil is a Premium system. On Free you can see the page but it stays locked and does not run until the server has Premium.

02How the event works

Wicked Oil is made for the oil rigs. You place each locked crate on Small Oil Rig or Large Oil Rig, and the crates drop there one by one while the event runs.

  • Multiple crates. Pick 1 to 5 locked crates per event. Each one has its own spot, so you can spread them over both rigs or stack them on one.
  • Chinooks with heavies. When a player starts hacking a crate on a rig, a Chinook flies in with heavy scientists, just like the normal oil rig crate. With more than one crate, players have to deal with more than one Chinook.
  • Spread out over time. The crates do not all drop at once, so the rigs stay busy for the whole event.
Tip

Put the crates on the rig decks where the normal locked crate sits. That way hacking them calls in the heavies the way players expect.

03Setting it up

  1. 1Open Events > Wicked Oil and turn the switch ON. It is off until you do.
  2. 2Event name. Optional, up to 48 characters. It defaults to "Wicked Oil", fills in {eventname} in your messages and is the name players see on their dashboard.
  3. 3Interval. How long to wait between events. The default is every 2 hours, and it can be up to 30 days.
  4. 4Event Duration. Anywhere from 5 to 60 minutes. You can type it in or tap one of the quick picks (15, 30, 45 or 60).
  5. 5Set locked crate amount. Pick 1 to 5 crates. The default is 3.
  6. 6Locked crate locations. Every crate gets its own row with X, Y and Z. Stand on the oil rig where you want that crate and press Use my Location, or type the numbers in.
  7. 7Pop Trigger. Optional, 1 to 100 players.
  8. 8Press Save Wicked Oil. The countdown only starts once every crate has a location.
  9. 9Discord and pre announcements sit with the messages. The live Discord message posts when the first crate drops. The pre messages go out 10 minutes before the event is due. Write {time} in each pre message you use. It is filled in as 10 minutes, and the in-game one joins the message queue. Already-sent Discord messages are remembered across bot restarts.
Good to know

Use my Location reads the position of your linked in-game name, so link it first and be online on that server.

Tip

The counter next to the locations heading shows how many crates have a spot, like 2/3 set. When it turns green you are good to go.

04How the crates are spaced

Crate 1 drops the moment the event starts. The rest follow at even gaps, worked out from your duration and crate count, and the event ends when the full duration is up. That way the last crate still gets its fair share of time instead of everything landing at once.

  • 3 crates over 60 minutes: crate 1 at the start, crate 2 after 20 minutes, crate 3 after 40 minutes, and the event ends at 60.
  • 5 crates over 30 minutes: one every 6 minutes.
  • 1 crate over 45 minutes: it drops at the start and the event runs for the full 45.

You do not have to do the maths. The crate amount card shows a little timeline of exactly when each crate will drop, and it updates as you change things.

05What happens during a run

  1. 1When the interval is up, Surge checks your Pop Trigger (if you set one) and waits until enough players are online.
  2. 2Crate 1 drops at its spot on the rig and your Event Announcement Message goes out.
  3. 3The other crates drop at their own spots, one at a time, on the schedule above. Each crate that gets hacked calls in its own Chinook with heavy scientists.
  4. 4When the duration is up, the event ends.
  5. 5The interval starts again from the moment the event ended.

Crates nobody gets to are left alone. The game clears them up on its own like any other crate.

06Run Now and the status bar

The status bar at the top shows whether the event is scheduled, waiting for players or live, and when the next one is due. While it is live you also get a timeline showing which crates are out and a countdown to the next one.

Run Now starts the event straight away and skips the interval and the pop trigger. If you have unsaved changes, the button becomes Save and Run Now and saves them first.

  • It is blocked until every crate has a location, while the bot is offline, or while the event is already live.
  • If the first crate cannot be placed, nothing starts and you will be asked to check your locations.

07Messages

  • Event Announcement Message: sent when the event starts. It supports {eventname}, has a live preview and a Reset to default button, and needs some text before you can save.

When the duration runs out, or you turn Wicked Oil off while it is live, the event ends quietly. Crates already on the map stay where they are.

08What players see

Players get a Wicked Oil card on the Events page of their dashboard. It shows when the next event starts, or while it is live, how long is left, how many crates are out and when the next one drops. It never shows where the crates are, so they still have to go and find them.

The card only shows up while Wicked Oil is switched on and every crate has a location.

09Good to know

  • Turning Wicked Oil off while it is live ends the event right away. No more crates drop, and the ones already out stay where they are. You will be asked to confirm.
  • Changing the crate amount or locations while the event is live does not touch the current run. The new settings are used next time.
  • If the server refuses a crate, the status says so and Surge keeps trying until the event ends.
  • Wicked Oil only runs while the bot is connected to your server.